Head-on Collision of Unequal Masses

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Main Idea

The two main types of collisions are Elastic Collisions and Inelastic Collisions, but these are very broad as there are many much more specific types of collisions under these umbrella terms. One of the specific types of collisions is head-on collisions of unequal masses. This is exactly what it sounds like - two objects of different masses collide with each other head-on, and this causes some changes in kinetic energy and speed. This can be thought of as two different types of cars colliding with each other, but to make the visualization a bit easier, think about a ping pong ball colliding with a bowling ball.

Elastic head-on collision between a car and truck[1]

The Equations Behind It

The most common type of head-on collision of unequal masses studied is an elastic collision, and if this is the case kinetic energy is conserved. What this means is that the total final kinetic energy of the system is equal to the total initial kinetic energy of the system. In equations, it looks like this: [math]\displaystyle{ {1 \over 2}m_1v_1i^2 + {1 \over 2}m_2v_2i^2 = {1 \over 2}m_1v_1f^2+ {1 \over 2}m_2v_2f^2 }[/math].

If the equation is inelastic, the idea of conservation of momentum can be used because momentum is always conserved in collisions. The equation for the conservation of momentum is: [math]\displaystyle{ m_1v_1i^2 + m_2v_2i^2 = m_1v_1f^2 + m_2v_2f^2 }[/math]

[2]

Let's talk about a specific example to truly understand what happens in a head-on collision of unequal masses. As referenced to before, the ping pong and bowling ball example clearly expresses what happens. Assuming the bowling ball is at rest when the ping pong ball hits it, the final momentum of the bowling ball is twice the initial momentum of the ping pong ball. This can be seen by using the conservation of momentum principle: [math]\displaystyle{ p_1f + p_2f = p_1i + p_2i }[/math]


Knowing the speed of the ping pong ball remains about the same, the new equation is [math]\displaystyle{ -p_1i + p_2f = p_1i }[/math] which gives [math]\displaystyle{ p_2f = 2p_1i }[/math] showing that the final momentum of the bowling ball is twice the initial momentum of the ping pong ball. Although this is a very specific circumstance, different variables of the equation can be solved by using the conservation of momentum principle.

Example

In an orbiting spacecraft a ping-pong ball of mass m (object 1) traveling in the +x direction with initial momentum [math]\displaystyle{ p_1i }[/math] hits a stationary bowling ball of mass M (object 2) head on. What are the a) momentum, b) speed, and c) kinetic energy of each object after the collision? Assume little change in the speed of the ping-pong ball, and assume that the collision is elastic.

1. [math]\displaystyle{ -p_1i + p_2f = p_1i }[/math] [math]\displaystyle{ p_2f = 2p_1i }[/math]

Because momentum is conserved, it can be seen that the final momentum of the bowling ball is twice the initial momentum of the ping-pong ball.

2. [math]\displaystyle{ V_2f = {P_2f \over M} = {2P_1i \over M} = {2mv_1i \over M} = 2{m \over M}V_1i }[/math]

This will be a very small speed, considering m<<M.

3. [math]\displaystyle{ K_2f = {(2p_1i)^2 \over 2M} }[/math] and [math]\displaystyle{ K_1f = {(p_1i)^2 \over 2m} }[/math]

Because the mass of the bowling ball (M) is much larger than the mass of the ping-pong ball, the kinetic energy of the bowling ball is much smaller than the kinetic energy of the ping-pong ball.


Links to Videos

https://www.youtube.com/watch?v=dUJMxUk00f4 https://www.youtube.com/watch?v=GNODL1bwDCw https://www.youtube.com/watch?v=Wb-62w-xt7g

See also

Further reading

Matter and Interactions By Ruth W. Chabay, Bruce A. Sherwood - Chapter 10

External links

  1. http://hyperphysics.phy-astr.gsu.edu/hbase/colsta.html
  2. http://www.dummies.com/how-to/content/how-to-calculate-velocities-of-two-objects-with-di.html

References

http://www.physicsclassroom.com/mmedia/momentum/cthoe.cfm

http://p3server.pa.msu.edu/coursewiki/doku.php?id=183_notes:examples:a_ping-pong_ball_hits_a_stationary_bowling_ball_head-on