Lenses

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Lenses are found in a huge array of optical instruments, ranging from a simple magnifying glass to the eye to a camera’s zoom lens. Law of refraction is used to explore the properties of lenses and how they form images.

The Main Idea

Index of refraction depends on the wavelength. Thus, light of different wavelengths is bent, or deflected, by different amounts as it passes through a lens. The shape of a lens, either concave or convex, also plays a role in the deflection pattern of light.

Convex
Concave

The images above show that how these two shapes determines the behavior of the light rays. A lens where the middle is thicker than the two ends is called a "convex" lens, through which incoming light rays converge towards the center axis of the lens. A lens where the middle is thinner than the two ends is called a "concave" lens the prisms represent a "diverging" lens, through which incoming light rays diverge away from the center axis. The angle at which light rays converge or diverge is called the deflection angle. Deflection angles for thin lenses will be modeled mathematically in the following section. Thin lenses are lenses where the y position of a light ray does not change very much as the light ray travels through it. In other words, the lens is thick enough to refract light rays, but does not allow dispersion or aberrations.

A Mathematical Model

What are the mathematical equations that allow us to model this topic. For example [math]\displaystyle{ {\frac{d\vec{p}}{dt}}_{system} = \vec{F}_{net} }[/math] where p is the momentum of the system and F is the net force from the surroundings.

A Computational Model

Lens Simulation

Examples

Be sure to show all steps in your solution and include diagrams whenever possible

Simple

Middling

Difficult

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See also

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