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		<id>http://www.physicsbook.gatech.edu/index.php?title=Magnetic_Torque&amp;diff=32923</id>
		<title>Magnetic Torque</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Magnetic_Torque&amp;diff=32923"/>
		<updated>2019-04-08T15:24:40Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: Undo revision 32922 by IceF1ame (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Demetria Hubbard--[[User:Dhubbard8|Dhubbard8]] ([[User talk:Dhubbard8|talk]]) 15:02, 2 December 2015 (EST) edited by Hannah Jang Spring 2016. Claimed by Timmy Donohue Fall 2016 (Edits to include explanation to examples, improved mathematical model, improved connectedness, added external links, units explanation). Claimed by Gabriella Dweck 2017. Claimed by Blake Castleman Spring 2019.&lt;br /&gt;
&lt;br /&gt;
Magnetic torque is induced when a magnetic field causes a current carrying coil of wire to twist. &lt;br /&gt;
&lt;br /&gt;
[[File:torqueexample.png|thumb|Example of Magnetic Torque]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
&lt;br /&gt;
The idea behind this concept is that as current flows through a wire, a magnetic field is produced. This magnetic field causes a force to act upon the wire causing it to twist. An example of this phenomenon is the movement of a compass needle by the Earth&#039;s magnetic field. Another example is a hanging coil that twists in the direction of the magnetic field of a bar magnet.  &lt;br /&gt;
&lt;br /&gt;
The magnetic torque acts on the dipole, and it is highly dependent on the magnetic moment and external magnetic field. &lt;br /&gt;
&lt;br /&gt;
Several factors besides the magnetic moment and external magnetic field can affect the magnetic torque.  In a loop or other three dimensional object the orientation of the object relative to the magnetic field highly affects the torque. &lt;br /&gt;
&lt;br /&gt;
Through the following general example you can see how this phenomena occurs:&lt;br /&gt;
[[File:Magnetic torque.jpg]]&lt;br /&gt;
&lt;br /&gt;
On the sides h, the magnetic force is horizontal pointing outwards causing the loop to stretch; while on the sides of length w the magnetic forces are horizontal and tend to make the loop twist on the axle. This causes the loop to rotate counterclockwise. When the plate of the loop is perpendicular to the magnetic field don&#039;t exert any twist. &lt;br /&gt;
&lt;br /&gt;
There are two configurations: Stable and Unstable &lt;br /&gt;
&lt;br /&gt;
[[File:Torque stable unstable.jpeg]]&lt;br /&gt;
&lt;br /&gt;
In the stable configuration, magnetic forces will twist the loop back up to the horizontal plane. In the unstable configuration, small displacement away from the horizontal leads to magnetic forces that rotate it even farther out of the plane. &lt;br /&gt;
&lt;br /&gt;
This relationship can be seen in this video:&lt;br /&gt;
[https://www.youtube.com/watch?v=E-3yQqgu8OA]&lt;br /&gt;
&lt;br /&gt;
Here is a video on Asymmetric Magnet Torque &lt;br /&gt;
[http://www.youtube.com/watch?v=LD6TX5IH5po Asymmetric Magnet Torque]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
The overarching equation that encapsulates this physical phenomena is as follows:&lt;br /&gt;
: &amp;lt;math&amp;gt; \boldsymbol{\tau} = \boldsymbol{\mu} \times\mathbf{B}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039;  is the variable describing torque&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;μ&#039;&#039;&#039;  is the magnetic dipole and can be found using many expressions including that of a wire which relates magnetic dipole to the current in the wire multiplied by its cross sectional area.  For a magnet, this quanity is not easily derived, and is a little outside the scope of this discussion.  This quanitity is usually given in the problem statement.  However, for a video that helps describe the magnetic dipole moment of a magnet: [https://www.youtube.com/watch?v=lOSmfcS1Vrg]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039;  is the magnetic field&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The torque provided by each of the magnetic forces around the axle is equal to the distance from the axle times the component of the force perpendicular to the lever. Twist applied is due to the w - sides of the loop where torque acts out of the page. This causes a clockwise twist. &lt;br /&gt;
&lt;br /&gt;
Fperpendicular = IwBsin(x) where the arm is equal to h/2&lt;br /&gt;
each side exerts a force of 2(IwBsin(x))(h/2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039; = IwB(sinx) and &#039;&#039;&#039;µ&#039;&#039;&#039; = Iwh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;µ&#039;&#039;&#039; x &#039;&#039;&#039;B&#039;&#039;&#039; = µBsin(x) = &#039;&#039;&#039;τ&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The right hand rule for the direction of torque is as follows: the fingers of your right hand curl in the direction the loop will rotate, and your thumb will point the the direction of torque. The direction of the torque vector will be along the axle around which the loop rotates. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Magnetic Dipole Moment===&lt;br /&gt;
&lt;br /&gt;
The magnetic dipole moment of a current carrying loop of wire, &#039;&#039;&#039;µ&#039;&#039;&#039;, is defined as a vector pointing in the direction of the magnetic field that the loop makes along its axis given by the right hand rule. &lt;br /&gt;
&lt;br /&gt;
µ = IA = Iwh&lt;br /&gt;
&lt;br /&gt;
The coil tends to twist in a direction to make  &#039;&#039;&#039;µ&#039;&#039;&#039; line up with &#039;&#039;&#039;B&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Magnetic dipole moment.jpeg]]&lt;br /&gt;
&lt;br /&gt;
===Units Discussion===&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039; has units of N*m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;µ&#039;&#039;&#039; has units of A*m^^2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039; has units of tesla&lt;br /&gt;
&lt;br /&gt;
From this, it must be that one N*m(which interestingly defines work) is equal to one tesla * A*m^^2.  From a discussion of units alone, it is important to think about what sorts of questions the professor might ask, meaning questions could include an analyses of the work that must be added to a system to keep it stationary for example.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
Click here to view the PHET Interactive Model created by the University of Colorado&lt;br /&gt;
&lt;br /&gt;
[https://phet.colorado.edu/en/simulation/legacy/magnet-and-compass PHET Interactive Magnet and Compass Model]&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Essentially, there are only a few categories of questions that can be asked relating to magnetic torque.  These questions include a simple computation of magnetic torque given the dipole moment of a magnet, and the magnetic field being applied to the observation location.  In this situation, you can either utilize a simple cross product, as in the equation listed above, or if the values are given as scalars, and it is known that they are perpendicular to each other in direction, you can utilize the equation: &#039;&#039;&#039;|τ| = µ*Bcos|90|= µ*B&#039;&#039;&#039;.  This is the essential question involving the equation listed above for magnetic torque.  However, the professor can also ask questions relating to material learned from physics 1 involving angular frequencies and other products of angular momentum.  The relationship is defined in the following illustration&lt;br /&gt;
&lt;br /&gt;
[[File:IMG_1362.jpg]]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xER1_SYql44 Torque on Current Carrying Loop]&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A bar magnet whose magnetic dipole moment is &amp;lt;3, 0, 1.8&amp;gt; A · m2 is suspended from a thread in a region where external coils apply a magnetic field of &amp;lt;0.6, 0, 0&amp;gt; T. What is the vector torque that acts on the bar magnet?&lt;br /&gt;
&lt;br /&gt;
[[File:SimpleWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
A bar magnet whose magnetic dipole moment is 14 A · m2 is aligned with an applied magnetic field of 5.4 T. How much work must you do to rotate the bar magnet 180° to point in the direction opposite to the magnetic field?&lt;br /&gt;
&lt;br /&gt;
[[File:MiddleWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
A cylindrical bar magnet whose mass is 0.09 kg, diameter is 1 cm, length is 3 cm, and whose magnetic dipole moment is &amp;lt;4, 0, 0&amp;gt; A · m2&lt;br /&gt;
is suspended on a low-friction pivot in a region where external coils apply a magnetic field of &amp;lt;2.0, 0, 0&amp;gt; T. You rotate the bar magnet slightly in the horizontal plane and release it. (For small angles in radians, assume sin(θ) ≈ θ.)&lt;br /&gt;
&lt;br /&gt;
(a) What is the angular frequency of the oscillating magnet? &lt;br /&gt;
&lt;br /&gt;
(b) What would be the angular frequency if the applied magnetic field were &amp;lt;4.0, 0, 0&amp;gt; T?&lt;br /&gt;
&lt;br /&gt;
[[File:DifficultWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
A detailed description and symbolic representation of magnetic torque can be seen here: &lt;br /&gt;
[https://www.youtube.com/watch?v=K1FEepXKETM Magnetic Torque and Magnetic Dipole Moment]&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
 &lt;br /&gt;
[[File:Compass.jpg|thumb|A standard compass http://helenotway.edublogs.org/2011/01/02/different-compass-point-same-ultimate-direction/]] &lt;br /&gt;
&lt;br /&gt;
Utilizing a compass is a basic survival need and it just so happens to depend on the torque produced by the Earth&#039;s magnetic field. As a Biology major, field work is a large part of what I do, especially studying ecological systems and different habitats. In order to navigate in unfamiliar locations, such as deserts and dense tropical forests, scientists rely heavily on basic survival skills and this includes the use of compasses and maps. Physics, biology, and chemistry make up part of the science family and each heavily depends on the other, this is why it is important to study each one to bridge the relationship.&lt;br /&gt;
&lt;br /&gt;
First paragraph of &amp;quot;Connectedness&amp;quot; written by Demetria Hubbard 2015&lt;br /&gt;
&lt;br /&gt;
The Earth has a complex magnetic field and magnetic dipole moment that creates a magnetic torque. The necessity of all three of these magnetic properties is rarely known; however, all three are essential for life on earth. Earth&#039;s magnetic field serves to deflect most of the solar wind, so without the magnetic properties of the earth, the charged solar wind would have stripped the ozone layer from earth which would have exposed everything on earth to dangerous UV radiation. &lt;br /&gt;
&lt;br /&gt;
[[File:earthmagneticfield.jpg|thumb|The orientations of compasses at different points in the Earth&#039;s magnetic field/]]&lt;br /&gt;
&lt;br /&gt;
One interesting development in the field of magnetic torque is the experimentation, and initial prototyping of magnetic gears for application in a wide variety of industries, but that has a main focus in the wind turbine industry.  The issue with strictly mechanical gearing today is in a high stress situation, the “teeth” or connection between gears, will fracture as a result of being over torqued.  This results in a very powerful stall out that can gravely damage the broader mechanics of the instrument that the gears are in.  Magnetic gears provide an interesting solution to the problem because there is no “physical” interaction between gear faces, only magnetic forces.  This mitigates the stalling issue and provides a higher torque range by which machines utilizing this technology can operate.  Just to give a specific example of this application, in the oil drilling industry, specifically where mud motors are applied to prospect oil, there is an incredible amount of power that must be applied via torque translation from the power section to the drill bit.  An issue often seen is the wearing down of gears along the drill chain as a result of lubrication leaking, and rubbing of two components together, leading to stall outs which can damage the drill overall.  To counteract this problem, research has been started to develop magnetic transmission sections to transmit the torque provided by the power section to the drill bit with minimal part damage due to minimal rubbing of components. The introduction of the magnetic gear will also mitigate the cost of lubricants, which is a very high cost especially when expensive lubricants are required.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Refer to [[Magnetic Force]]&lt;br /&gt;
&lt;br /&gt;
The great importance of magnetic torque that is used in compasses cannot be ignored. The history of the compass and earth&#039;s magnetic field are very valuable. &lt;br /&gt;
The tendency of a magnet to align itself was discovered by the Chinese about 2000 years ago. The magnetic compass became a valuable commodity to European navigators in the 12th century, and in 1600, William Gilbert published De Magnete, which concluded that the earth behaves as a giant magnet. &lt;br /&gt;
Several theories since then have been made to explain how a magnetic field is produced by the earth. The most accepted theory is that the energy from the radioactivity of the earth&#039;s core travels outwards as heat. This heat produces a thermal convection core that creates the earth&#039;s magnetic field.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Torque]] &lt;br /&gt;
* [[Magnetic Field]] &lt;br /&gt;
* [[Magnetic Force]]&lt;br /&gt;
* [[Bar Magnet]]&lt;br /&gt;
&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
* Chabay, Ruth W., and Bruce A. Sherwood. Matter &amp;amp; Interactions. 3rd ed. Hoboken, NJ: Wiley, 2011. Print.&lt;br /&gt;
* Eisberg, R. and Resnick, R. Quantum Physics of Atoms, Molecules, Solids, Nuclei, and Particles, 2nd ed. New York: Wiley, p. 269, 1985.&lt;br /&gt;
* Griffiths, D. J. Introduction to Electrodynamics, 3rd ed. Englewood Cliffs, NJ: Prentice Hall, p. 220, 1989.&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
[http://scienceworld.wolfram.com/physics/MagneticTorque.html Magnetic Torque]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
* [http://commons.wikimedia.org/wiki/File:Momento_torcente_magnetico.svg Torque Example]&lt;br /&gt;
* Chabay, Ruth W., and Bruce A. Sherwood. Matter &amp;amp; Interactions. 3rd ed. Hoboken, NJ: Wiley, 2011. Print.&lt;br /&gt;
* &amp;quot;Magnet and Compass PHET Interaction Model.&amp;quot; PhET. Ed. Chris Malley. University of Colorado, 2015. Web. 5 Dec. 2015. &amp;lt;https://phet.colorado.edu/en/simulation/legacy/magnet-and-compass&amp;gt;. &lt;br /&gt;
* Torque on Current-Carrying Loop in Magnetic Field. Doc Schuster. 23 Jan. 2013. Video. https://www.youtube.com/watch?v=xER1_SYql44&lt;br /&gt;
* http://helenotway.edublogs.org/2011/01/02/different-compass-point-same-ultimate-direction/&lt;br /&gt;
* Weisstein, Eric. &amp;quot;Magnetic Torque.&amp;quot; Eric Weisstein&#039;s World of Physics. Wolfram Research, 1996. Web. 5 Dec. 2015. &amp;lt;http://scienceworld.wolfram.com/physics/MagneticTorque.html&amp;gt;. &lt;br /&gt;
* &amp;quot;Magnetic Torques and Amp&#039;s Law.&amp;quot; Rochester Institute of Technology. Web. 5 Dec. 2015. &amp;lt;http://spiff.rit.edu/classes/phys213/lectures/amp/amp_long.html&amp;gt;. &lt;br /&gt;
* &amp;quot;Homework 11.&amp;quot; WebAssign. Web. 5 Dec. 2015. &amp;lt;http://webassign.net/&amp;gt;.&lt;br /&gt;
* Magnetic Torque. Animations for Physics and Astronomy. 15 Feb. 2008. Video. https://www.youtube.com/watch?v=xER1_SYql44&lt;br /&gt;
* Digital image. N.p., n.d. Web. 17 Apr. 2016.&lt;br /&gt;
* &amp;quot;Discovery of the Earth’s Magnetic Field.&amp;quot; GNS Science. N.p., n.d. Web. 17 Apr. 2016. &amp;lt;http://www.gns.cri.nz/Home/Our-Science/Earth-Science/Earth-s-Magnetic-Field/Discovery-of-the-Earth-s-magnetic-field&amp;gt;.&lt;br /&gt;
* &amp;quot;Magnetic Dipole Moment.&amp;quot; Hyperphysics, n.d. Web. 17 Apr. 2016. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/magnetic/magmom.html&amp;gt;.&lt;br /&gt;
* Magnetic Torque and Magnetic Dipole Moment. AK Lectures. 7 Dec. 2013. Video. https://www.youtube.com/watch?v=K1FEepXKETM&lt;br /&gt;
* &amp;quot;Magnetism.&amp;quot; DISCovering Science. Gale Research, 1996. Reproduced in Discovering Collection. Farmington Hills, Mich.: Gale Group. December, 2000. http://galenet.galegroup.com/servlet/DC/&lt;br /&gt;
* Jun 19, 2014 Leland Teschler | Machine Design. &amp;quot;Could Magnetic Gears Make Wind Turbines Say Goodbye to Mechanical Gearboxes?&amp;quot; Machine Design. Penton, 19 June 2014. Web. 27 Nov. 2016.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fields]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Magnetic_Torque&amp;diff=32922</id>
		<title>Magnetic Torque</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Magnetic_Torque&amp;diff=32922"/>
		<updated>2019-04-08T15:23:40Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman Spring 2019&lt;br /&gt;
&lt;br /&gt;
Claimed by Demetria Hubbard--[[User:Dhubbard8|Dhubbard8]] ([[User talk:Dhubbard8|talk]]) 15:02, 2 December 2015 (EST) edited by Hannah Jang Spring 2016. Claimed by Timmy Donohue Fall 2016 (Edits to include explanation to examples, improved mathematical model, improved connectedness, added external links, units explanation)&lt;br /&gt;
&lt;br /&gt;
Magnetic torque is induced when a magnetic field causes a current carrying coil of wire to twist. &lt;br /&gt;
&lt;br /&gt;
[[File:torqueexample.png|thumb|Example of Magnetic Torque]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
&lt;br /&gt;
The idea behind this concept is that as current flows through a wire, a magnetic field is produced. This magnetic field causes a force to act upon the wire causing it to twist. An example of this phenomenon is the movement of a compass needle by the Earth&#039;s magnetic field. Another example is a hanging coil that twists in the direction of the magnetic field of a bar magnet.  &lt;br /&gt;
&lt;br /&gt;
The magnetic torque acts on the dipole, and it is highly dependent on the magnetic moment and external magnetic field. &lt;br /&gt;
&lt;br /&gt;
Several factors besides the magnetic moment and external magnetic field can affect the magnetic torque.  In a loop or other three dimensional object the orientation of the object relative to the magnetic field highly affects the torque. &lt;br /&gt;
&lt;br /&gt;
Through the following general example you can see how this phenomena occurs:&lt;br /&gt;
[[File:Magnetic torque.jpg]]&lt;br /&gt;
&lt;br /&gt;
On the sides h, the magnetic force is horizontal pointing outwards causing the loop to stretch; while on the sides of length w the magnetic forces are horizontal and tend to make the loop twist on the axle. This causes the loop to rotate counterclockwise. When the plate of the loop is perpendicular to the magnetic field don&#039;t exert any twist. &lt;br /&gt;
&lt;br /&gt;
There are two configurations: Stable and Unstable &lt;br /&gt;
&lt;br /&gt;
[[File:Torque stable unstable.jpeg]]&lt;br /&gt;
&lt;br /&gt;
In the stable configuration, magnetic forces will twist the loop back up to the horizontal plane. In the unstable configuration, small displacement away from the horizontal leads to magnetic forces that rotate it even farther out of the plane. &lt;br /&gt;
&lt;br /&gt;
This relationship can be seen in this video:&lt;br /&gt;
[https://www.youtube.com/watch?v=E-3yQqgu8OA]&lt;br /&gt;
&lt;br /&gt;
Here is a video on Asymmetric Magnet Torque &lt;br /&gt;
[http://www.youtube.com/watch?v=LD6TX5IH5po Asymmetric Magnet Torque]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
The overarching equation that encapsulates this physical phenomena is as follows:&lt;br /&gt;
: &amp;lt;math&amp;gt; \boldsymbol{\tau} = \boldsymbol{\mu} \times\mathbf{B}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039;  is the variable describing torque&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;μ&#039;&#039;&#039;  is the magnetic dipole and can be found using many expressions including that of a wire which relates magnetic dipole to the current in the wire multiplied by its cross sectional area.  For a magnet, this quanity is not easily derived, and is a little outside the scope of this discussion.  This quanitity is usually given in the problem statement.  However, for a video that helps describe the magnetic dipole moment of a magnet: [https://www.youtube.com/watch?v=lOSmfcS1Vrg]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039;  is the magnetic field&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The torque provided by each of the magnetic forces around the axle is equal to the distance from the axle times the component of the force perpendicular to the lever. Twist applied is due to the w - sides of the loop where torque acts out of the page. This causes a clockwise twist. &lt;br /&gt;
&lt;br /&gt;
Fperpendicular = IwBsin(x) where the arm is equal to h/2&lt;br /&gt;
each side exerts a force of 2(IwBsin(x))(h/2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039; = IwB(sinx) and &#039;&#039;&#039;µ&#039;&#039;&#039; = Iwh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;µ&#039;&#039;&#039; x &#039;&#039;&#039;B&#039;&#039;&#039; = µBsin(x) = &#039;&#039;&#039;τ&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The right hand rule for the direction of torque is as follows: the fingers of your right hand curl in the direction the loop will rotate, and your thumb will point the the direction of torque. The direction of the torque vector will be along the axle around which the loop rotates. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Magnetic Dipole Moment===&lt;br /&gt;
&lt;br /&gt;
The magnetic dipole moment of a current carrying loop of wire, &#039;&#039;&#039;µ&#039;&#039;&#039;, is defined as a vector pointing in the direction of the magnetic field that the loop makes along its axis given by the right hand rule. &lt;br /&gt;
&lt;br /&gt;
µ = IA = Iwh&lt;br /&gt;
&lt;br /&gt;
The coil tends to twist in a direction to make  &#039;&#039;&#039;µ&#039;&#039;&#039; line up with &#039;&#039;&#039;B&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Magnetic dipole moment.jpeg]]&lt;br /&gt;
&lt;br /&gt;
===Units Discussion===&lt;br /&gt;
&#039;&#039;&#039;τ&#039;&#039;&#039; has units of N*m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;µ&#039;&#039;&#039; has units of A*m^^2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039; has units of tesla&lt;br /&gt;
&lt;br /&gt;
From this, it must be that one N*m(which interestingly defines work) is equal to one tesla * A*m^^2.  From a discussion of units alone, it is important to think about what sorts of questions the professor might ask, meaning questions could include an analyses of the work that must be added to a system to keep it stationary for example.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
Click here to view the PHET Interactive Model created by the University of Colorado&lt;br /&gt;
&lt;br /&gt;
[https://phet.colorado.edu/en/simulation/legacy/magnet-and-compass PHET Interactive Magnet and Compass Model]&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Essentially, there are only a few categories of questions that can be asked relating to magnetic torque.  These questions include a simple computation of magnetic torque given the dipole moment of a magnet, and the magnetic field being applied to the observation location.  In this situation, you can either utilize a simple cross product, as in the equation listed above, or if the values are given as scalars, and it is known that they are perpendicular to each other in direction, you can utilize the equation: &#039;&#039;&#039;|τ| = µ*Bcos|90|= µ*B&#039;&#039;&#039;.  This is the essential question involving the equation listed above for magnetic torque.  However, the professor can also ask questions relating to material learned from physics 1 involving angular frequencies and other products of angular momentum.  The relationship is defined in the following illustration&lt;br /&gt;
&lt;br /&gt;
[[File:IMG_1362.jpg]]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xER1_SYql44 Torque on Current Carrying Loop]&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A bar magnet whose magnetic dipole moment is &amp;lt;3, 0, 1.8&amp;gt; A · m2 is suspended from a thread in a region where external coils apply a magnetic field of &amp;lt;0.6, 0, 0&amp;gt; T. What is the vector torque that acts on the bar magnet?&lt;br /&gt;
&lt;br /&gt;
[[File:SimpleWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
A bar magnet whose magnetic dipole moment is 14 A · m2 is aligned with an applied magnetic field of 5.4 T. How much work must you do to rotate the bar magnet 180° to point in the direction opposite to the magnetic field?&lt;br /&gt;
&lt;br /&gt;
[[File:MiddleWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
A cylindrical bar magnet whose mass is 0.09 kg, diameter is 1 cm, length is 3 cm, and whose magnetic dipole moment is &amp;lt;4, 0, 0&amp;gt; A · m2&lt;br /&gt;
is suspended on a low-friction pivot in a region where external coils apply a magnetic field of &amp;lt;2.0, 0, 0&amp;gt; T. You rotate the bar magnet slightly in the horizontal plane and release it. (For small angles in radians, assume sin(θ) ≈ θ.)&lt;br /&gt;
&lt;br /&gt;
(a) What is the angular frequency of the oscillating magnet? &lt;br /&gt;
&lt;br /&gt;
(b) What would be the angular frequency if the applied magnetic field were &amp;lt;4.0, 0, 0&amp;gt; T?&lt;br /&gt;
&lt;br /&gt;
[[File:DifficultWikiProb.JPG]]&lt;br /&gt;
&lt;br /&gt;
A detailed description and symbolic representation of magnetic torque can be seen here: &lt;br /&gt;
[https://www.youtube.com/watch?v=K1FEepXKETM Magnetic Torque and Magnetic Dipole Moment]&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
 &lt;br /&gt;
[[File:Compass.jpg|thumb|A standard compass http://helenotway.edublogs.org/2011/01/02/different-compass-point-same-ultimate-direction/]] &lt;br /&gt;
&lt;br /&gt;
Utilizing a compass is a basic survival need and it just so happens to depend on the torque produced by the Earth&#039;s magnetic field. As a Biology major, field work is a large part of what I do, especially studying ecological systems and different habitats. In order to navigate in unfamiliar locations, such as deserts and dense tropical forests, scientists rely heavily on basic survival skills and this includes the use of compasses and maps. Physics, biology, and chemistry make up part of the science family and each heavily depends on the other, this is why it is important to study each one to bridge the relationship.&lt;br /&gt;
&lt;br /&gt;
First paragraph of &amp;quot;Connectedness&amp;quot; written by Demetria Hubbard 2015&lt;br /&gt;
&lt;br /&gt;
The Earth has a complex magnetic field and magnetic dipole moment that creates a magnetic torque. The necessity of all three of these magnetic properties is rarely known; however, all three are essential for life on earth. Earth&#039;s magnetic field serves to deflect most of the solar wind, so without the magnetic properties of the earth, the charged solar wind would have stripped the ozone layer from earth which would have exposed everything on earth to dangerous UV radiation. &lt;br /&gt;
&lt;br /&gt;
[[File:earthmagneticfield.jpg|thumb|The orientations of compasses at different points in the Earth&#039;s magnetic field/]]&lt;br /&gt;
&lt;br /&gt;
One interesting development in the field of magnetic torque is the experimentation, and initial prototyping of magnetic gears for application in a wide variety of industries, but that has a main focus in the wind turbine industry.  The issue with strictly mechanical gearing today is in a high stress situation, the “teeth” or connection between gears, will fracture as a result of being over torqued.  This results in a very powerful stall out that can gravely damage the broader mechanics of the instrument that the gears are in.  Magnetic gears provide an interesting solution to the problem because there is no “physical” interaction between gear faces, only magnetic forces.  This mitigates the stalling issue and provides a higher torque range by which machines utilizing this technology can operate.  Just to give a specific example of this application, in the oil drilling industry, specifically where mud motors are applied to prospect oil, there is an incredible amount of power that must be applied via torque translation from the power section to the drill bit.  An issue often seen is the wearing down of gears along the drill chain as a result of lubrication leaking, and rubbing of two components together, leading to stall outs which can damage the drill overall.  To counteract this problem, research has been started to develop magnetic transmission sections to transmit the torque provided by the power section to the drill bit with minimal part damage due to minimal rubbing of components. The introduction of the magnetic gear will also mitigate the cost of lubricants, which is a very high cost especially when expensive lubricants are required.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Refer to [[Magnetic Force]]&lt;br /&gt;
&lt;br /&gt;
The great importance of magnetic torque that is used in compasses cannot be ignored. The history of the compass and earth&#039;s magnetic field are very valuable. &lt;br /&gt;
The tendency of a magnet to align itself was discovered by the Chinese about 2000 years ago. The magnetic compass became a valuable commodity to European navigators in the 12th century, and in 1600, William Gilbert published De Magnete, which concluded that the earth behaves as a giant magnet. &lt;br /&gt;
Several theories since then have been made to explain how a magnetic field is produced by the earth. The most accepted theory is that the energy from the radioactivity of the earth&#039;s core travels outwards as heat. This heat produces a thermal convection core that creates the earth&#039;s magnetic field.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Torque]] &lt;br /&gt;
* [[Magnetic Field]] &lt;br /&gt;
* [[Magnetic Force]]&lt;br /&gt;
* [[Bar Magnet]]&lt;br /&gt;
&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
* Chabay, Ruth W., and Bruce A. Sherwood. Matter &amp;amp; Interactions. 3rd ed. Hoboken, NJ: Wiley, 2011. Print.&lt;br /&gt;
* Eisberg, R. and Resnick, R. Quantum Physics of Atoms, Molecules, Solids, Nuclei, and Particles, 2nd ed. New York: Wiley, p. 269, 1985.&lt;br /&gt;
* Griffiths, D. J. Introduction to Electrodynamics, 3rd ed. Englewood Cliffs, NJ: Prentice Hall, p. 220, 1989.&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
[http://scienceworld.wolfram.com/physics/MagneticTorque.html Magnetic Torque]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
* [http://commons.wikimedia.org/wiki/File:Momento_torcente_magnetico.svg Torque Example]&lt;br /&gt;
* Chabay, Ruth W., and Bruce A. Sherwood. Matter &amp;amp; Interactions. 3rd ed. Hoboken, NJ: Wiley, 2011. Print.&lt;br /&gt;
* &amp;quot;Magnet and Compass PHET Interaction Model.&amp;quot; PhET. Ed. Chris Malley. University of Colorado, 2015. Web. 5 Dec. 2015. &amp;lt;https://phet.colorado.edu/en/simulation/legacy/magnet-and-compass&amp;gt;. &lt;br /&gt;
* Torque on Current-Carrying Loop in Magnetic Field. Doc Schuster. 23 Jan. 2013. Video. https://www.youtube.com/watch?v=xER1_SYql44&lt;br /&gt;
* http://helenotway.edublogs.org/2011/01/02/different-compass-point-same-ultimate-direction/&lt;br /&gt;
* Weisstein, Eric. &amp;quot;Magnetic Torque.&amp;quot; Eric Weisstein&#039;s World of Physics. Wolfram Research, 1996. Web. 5 Dec. 2015. &amp;lt;http://scienceworld.wolfram.com/physics/MagneticTorque.html&amp;gt;. &lt;br /&gt;
* &amp;quot;Magnetic Torques and Amp&#039;s Law.&amp;quot; Rochester Institute of Technology. Web. 5 Dec. 2015. &amp;lt;http://spiff.rit.edu/classes/phys213/lectures/amp/amp_long.html&amp;gt;. &lt;br /&gt;
* &amp;quot;Homework 11.&amp;quot; WebAssign. Web. 5 Dec. 2015. &amp;lt;http://webassign.net/&amp;gt;.&lt;br /&gt;
* Magnetic Torque. Animations for Physics and Astronomy. 15 Feb. 2008. Video. https://www.youtube.com/watch?v=xER1_SYql44&lt;br /&gt;
* Digital image. N.p., n.d. Web. 17 Apr. 2016.&lt;br /&gt;
* &amp;quot;Discovery of the Earth’s Magnetic Field.&amp;quot; GNS Science. N.p., n.d. Web. 17 Apr. 2016. &amp;lt;http://www.gns.cri.nz/Home/Our-Science/Earth-Science/Earth-s-Magnetic-Field/Discovery-of-the-Earth-s-magnetic-field&amp;gt;.&lt;br /&gt;
* &amp;quot;Magnetic Dipole Moment.&amp;quot; Hyperphysics, n.d. Web. 17 Apr. 2016. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/magnetic/magmom.html&amp;gt;.&lt;br /&gt;
* Magnetic Torque and Magnetic Dipole Moment. AK Lectures. 7 Dec. 2013. Video. https://www.youtube.com/watch?v=K1FEepXKETM&lt;br /&gt;
* &amp;quot;Magnetism.&amp;quot; DISCovering Science. Gale Research, 1996. Reproduced in Discovering Collection. Farmington Hills, Mich.: Gale Group. December, 2000. http://galenet.galegroup.com/servlet/DC/&lt;br /&gt;
* Jun 19, 2014 Leland Teschler | Machine Design. &amp;quot;Could Magnetic Gears Make Wind Turbines Say Goodbye to Mechanical Gearboxes?&amp;quot; Machine Design. Penton, 19 June 2014. Web. 27 Nov. 2016.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fields]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32665</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32665"/>
		<updated>2018-11-26T04:05:46Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}\Delta{t} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
::[[File:Blocknomotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
::[[File:Blocksunk.jpg]]&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
::[[File:blockinmotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
::[[File:Blockteethground.jpg]]&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blockteethground.jpg&amp;diff=32662</id>
		<title>File:Blockteethground.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blockteethground.jpg&amp;diff=32662"/>
		<updated>2018-11-26T04:04:54Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block showing how d effective is calculated with the teeth method, where the parts of the teeth that are bound to come into contact with the block accounts for the distance that force due to friction acts upon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block showing how d effective is calculated with the teeth method, where the parts of the teeth that are bound to come into contact with the block accounts for the distance that force due to friction acts upon.&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32638</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32638"/>
		<updated>2018-11-26T03:49:40Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}\Delta{t} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
::[[File:Blocknomotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
::[[File:Blocksunk.jpg]]&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
::[[File:blockinmotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blockinmotion.jpg&amp;diff=32637</id>
		<title>File:Blockinmotion.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blockinmotion.jpg&amp;diff=32637"/>
		<updated>2018-11-26T03:49:34Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block moving forward, pushing down atoms in its path.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block moving forward, pushing down atoms in its path.&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32615</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32615"/>
		<updated>2018-11-26T03:35:46Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}\Delta{t} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
[[File:Blocknomotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because, however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Blocksunk.jpg]]&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick accelerating, molecular level)&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blocksunk.jpg&amp;diff=32610</id>
		<title>File:Blocksunk.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blocksunk.jpg&amp;diff=32610"/>
		<updated>2018-11-26T03:35:05Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block shown slightly sunk into the ground due to electron repulsion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block shown slightly sunk into the ground due to electron repulsion.&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32600</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32600"/>
		<updated>2018-11-26T03:29:01Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}\Delta{t} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
[[File:Blocknomotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because, however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick at rest, molecular level)&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick accelerating, molecular level)&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32597</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32597"/>
		<updated>2018-11-26T03:27:19Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
[[File:Blocknomotion.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because, however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick at rest, molecular level)&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick accelerating, molecular level)&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blocknomotion.jpg&amp;diff=32596</id>
		<title>File:Blocknomotion.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blocknomotion.jpg&amp;diff=32596"/>
		<updated>2018-11-26T03:26:40Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block not in motion on the ground.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block not in motion on the ground.&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blockatrest1.jpg&amp;diff=32588</id>
		<title>File:Blockatrest1.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blockatrest1.jpg&amp;diff=32588"/>
		<updated>2018-11-26T03:20:57Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block at rest on the ground&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block at rest on the ground&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32566</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32566"/>
		<updated>2018-11-26T03:12:02Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
[[File:blockatrest.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because, however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick at rest, molecular level)&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick accelerating, molecular level)&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=File:Blockatrest.jpg&amp;diff=32564</id>
		<title>File:Blockatrest.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=File:Blockatrest.jpg&amp;diff=32564"/>
		<updated>2018-11-26T03:11:23Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: A block sitting at rest on the ground&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A block sitting at rest on the ground&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32559</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32559"/>
		<updated>2018-11-26T03:01:53Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptualizing Friction==&lt;br /&gt;
===Why Friction Exists===&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick at rest, macroscale)&lt;br /&gt;
&lt;br /&gt;
Now, if we take a look at the brick on a molecular level rather than a macroscopic scale, we can see that electron repulsion between the brick&#039;s molecules and the ground keeps the brick on the surface of the ground so that the brick doesn&#039;t simply &amp;quot;sink&amp;quot; into the ground. Electron repulsion one of the primary reasons why surfaces in contact interact with each other.&lt;br /&gt;
Because, however, there is a force due to gravity on the brick, the electrons in the ground also must exert a force on the brick to establish a net force of zero. This force from the electrons is created from the &amp;quot;spring-like&amp;quot; motion of the electrons on the brick when it begins to sink into the ground. The atoms in the ground will be squished together, and because electron repulsion grows stronger as electrons are closer, the atoms will repel each other and create a &amp;quot;spring-like&amp;quot; force on the brick. Once an equilibrium of forces is established, the molecular scale of the brick will look something like this:&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick at rest, molecular level)&lt;br /&gt;
&lt;br /&gt;
Thus, when the brick is pushed forward, it will have to quite literally make the ground sink to make way for its motion. The force that the atoms in the path ahead exert on the brick is what we know as friction and accounts for the reason why friction is dependent on the normal force.&lt;br /&gt;
&lt;br /&gt;
(Insert: Brick accelerating, molecular level)&lt;br /&gt;
&lt;br /&gt;
===Understanding Work Done by Friction===&lt;br /&gt;
As we know, the equation for work is as follows:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = Fd &amp;lt;/math&amp;gt;    (for constant forces and one dimensional motion)&lt;br /&gt;
&lt;br /&gt;
When friction is brought into the equation therefore, we get:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; W = fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We therefore should theoretically be able to calculate the work done by friction. However, we can observe an anomaly when we take into account the change in internal energy. Imagine a block moving at a constant velocity. Since the velocity is constant, the net force should be zero. If only an applied force and friction acts on the block, then the forces are equal.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Sigma {F} = 0 = {F}_{app} - f &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{app} = f &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that if we move an object a distance d, then the total energy change of the system is zero since the forces are equal and d is the same variable in both instances:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = 0 = {F}_{app} d - fd &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, in a real world scenario, we observe that the temperature of the block increases as the block moves along the surface. According to our equations however, this cannot be possible since the net energy change is zero. The block moves at constant velocity which means that there is no kinetic energy change and no energy is transferred from outside the system. How is this possible?&lt;br /&gt;
Looking at the block on a micro scale, it happens that the ground is actually not a perfect smooth surface. Instead, all surfaces have &amp;quot;teeth and gaps&amp;quot; that make it so that the block is not always in contact with the floor.&lt;br /&gt;
&lt;br /&gt;
(Insert: Block in motion, micro level with teeth)&lt;br /&gt;
&lt;br /&gt;
Applying this observation to our equations, the distance the apply force acts on the block stays the same; however, the distance that the frictonal force is applied on is drastically reduced. Therefore, our new equation for work (assuming constant forces) is:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = {F}_{app} d - f{d}_{eff} &amp;lt;/math&amp;gt;      where &amp;lt;math&amp;gt; {d}_{eff} &amp;lt; d &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since kinetic energy remains constant, we can conclude that:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; \Delta {E}_{sys} = \Delta {E}_{int} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, our internal energy change is accounted for which shows why our temperature change exists.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32329</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32329"/>
		<updated>2018-11-24T03:54:27Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Conceptual Derivation==&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to understand why friction exists. Imagine a brick laying at rest on a table as seen below:&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32328</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32328"/>
		<updated>2018-11-24T03:49:55Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018 (Work in Progress)&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32327</id>
		<title>Conservation of Energy</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32327"/>
		<updated>2018-11-24T03:39:24Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page was originally created by ksubramanian33, as can be seen by the edit history.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main Ideas==&lt;br /&gt;
===Conceptual Model===&lt;br /&gt;
* The law of conservation of energy states that the total amount of energy of a system before and after an interaction between objects.&lt;br /&gt;
* This only applies to isolated systems (no outside forces acting on the system).&lt;br /&gt;
** Not Isolated: An object sliding across a rough floor (system = the object). There is work being done by the floor on the object because of the frictional force. Energy lost to heat due to friction is an example of mechanical energy being converted into thermal energy.&lt;br /&gt;
** Isolated: An object sliding across a rough floor (system = the object AND the floor). There is no work done on the system because all the forces are contained in the system.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;  [[File:IntroConservationEnergy.gif]] &amp;lt;/div&amp;gt; see reference 7&lt;br /&gt;
                             [[File:energy-transformation.jpg]] &lt;br /&gt;
see reference 3&lt;br /&gt;
&lt;br /&gt;
===Mathematical Model===&lt;br /&gt;
* Single Particle&lt;br /&gt;
** Particle Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;particle&amp;lt;/sub&amp;gt; = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Rest Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Kinetic (particle): &amp;lt;b&amp;gt; K = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
* General Objects&lt;br /&gt;
** Kinetic: &amp;lt;b&amp;gt;(1/2)mv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
** Gravitational Potential: &amp;lt;b&amp;gt; (-Gm&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;m&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)/(R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;/b&amp;gt; (large distances), &amp;lt;b&amp;gt; mgh &amp;lt;/b&amp;gt; (near the surface of the Earth)&lt;br /&gt;
** Spring (Elastic) Potential: &amp;lt;b&amp;gt; (1/2)k&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Thermal Energy: &amp;lt;b&amp;gt; mC&amp;amp;Delta;T &amp;lt;/b&amp;gt;&lt;br /&gt;
====General Formulas====&lt;br /&gt;
* &amp;lt;b&amp;gt; E = W + Q &amp;lt;/b&amp;gt; (if no heat transfer indicated, Q = 0; if no external forces acting on system, W = 0)&lt;br /&gt;
* &amp;lt;b&amp;gt;E = K + U&amp;lt;/b&amp;gt; (The total energy is the sum of the kinetic and potential energies. From this, you can infer that for an isolated system, any change in kinetic energy will correspond in an equal but opposite change in the potential energy and vice versa.)&lt;br /&gt;
These formulas can be interchanged. For example, if you know work and heat transfer are zero, energy equals zero, so K + U will equal zero&lt;br /&gt;
&lt;br /&gt;
[[File:MathConservationEnergy.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=kw_4Loo1HR4 Basic Explanation of Conservation of Energy]&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=EZrJNIBX2wk Skater Visualization of Transfers of Energy]&lt;br /&gt;
&lt;br /&gt;
===Computational Model===&lt;br /&gt;
Below is a link to a segment of Vpython code that models the motion of a spring and graphs its kinetic and potential energy. It also shows how the total amount of energy of the system does not change.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;https://trinket.io/embed/glowscript/49c1365501?showInstructions=true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Particle===&lt;br /&gt;
 An electron is accelerated to a speed of 2.95 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
 (a) What is the energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (b) What is the rest energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (c) What is the kinetic energy of the moving proton? &amp;lt;br&amp;gt;&lt;br /&gt;
(a) &amp;lt;br&amp;gt;&lt;br /&gt;
E = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
E = (5.50)(9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
E = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(b) &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = (9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(c) &amp;lt;br&amp;gt;&lt;br /&gt;
K = E - E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; - 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
 A ball is at rest on a table with 50 J of potential energy. &amp;lt;br&amp;gt;It then rolls of the table, and at one point in time as it falls, the ball has 30 J of kinetic energy. &amp;lt;br&amp;gt;&lt;br /&gt;
What is the potential energy of the ball at that instant?&lt;br /&gt;
&lt;br /&gt;
[[File:EasyEnergyConservation.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 3&lt;br /&gt;
&lt;br /&gt;
E&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = K&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
0 J + 50 J = 30 J + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; = 20 J&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
 A ball is at rest 50 m above the ground. You then drop the ball.&amp;lt;br&amp;gt;What is its speed before hitting the ground? &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HardEnergyConservation.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 4&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2gh&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2(9.8)(50)&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = 31.3 m/s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
 The driver of an SUV (m = 1700 kg) isn’t paying attention and rear ends a car (m = 950 kg) on level ground at a red light.&amp;lt;br&amp;gt;On impact, both drivers lock their brakes. The SUV and car stick together and travel a distance of 8.2 m before they&amp;lt;br&amp;gt;come to a stop. How fast was the SUV traveling just before the collision? The coefficient of friction between the tires and&amp;lt;br&amp;gt;the road is 0.72.&lt;br /&gt;
[[File: DifficultEnergyConservation.png]]&lt;br /&gt;
See Reference 5 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
KE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = KE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = (1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 0 = 0 + 0 - (&amp;amp;mu;m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;g)dcos(180&amp;amp;deg;) &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = -(0.72)(9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)(8.2 m)(-1) &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 116 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = 10.8 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Notice how the mass is canceled. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
p&amp;lt;sub&amp;gt;1x&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2x&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
m&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + m&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt; = m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + 0 = (2650 kg)(10.8 m/s) &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 28600 kgm/s &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 17 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&amp;lt;b&amp;gt;Industrial Engineering&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. How is this topic connected to something that you are interested in?&amp;lt;br&amp;gt;&lt;br /&gt;
This concept is clearly connected to physics and helps explain and sometimes predict how objects transform and change as a result of different interactions. Knowing why and how things move and interact is very powerful.  &amp;lt;br&amp;gt;&lt;br /&gt;
2. How is it connected to your major?&amp;lt;br&amp;gt;&lt;br /&gt;
This topic is connected to industrial engineering as the field deals heavily with optimization of production processes im manufacturing environments. Obviously, modeling and simulating industrial processes at its core uses the fundamental principles of physics. It is important to take all fundamental concepts of physics, including the conservation of energy, into account.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Is there an interesting industrial application?&amp;lt;br&amp;gt;&lt;br /&gt;
The law of conservation of energy is prevalent in nearly every industrial application of physics. More specifically, it is relevant today as finding renewable and sustainable forms of energy is becoming a more prevalent social and economic issue. It will be interesting to see how this concept will be applied as we try to get more energy for less. Additionally, the law of conservation of energy can be applied at a nuclear microscopic level as radiating particles like alpha particles follow the same energy principle as objects on a macroscopic level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Put this idea in historical context. Give the reader the Who, What, When, Where, and Why.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Who:&amp;lt;/b&amp;gt; Many physicists contributed to the knowledge of energy, however it is most notably atributed to Julius Robert Mayer&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;What:&amp;lt;/b&amp;gt; Most formally discovered the law of conservation of energy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;When:&amp;lt;/b&amp;gt; 1842&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Where:&amp;lt;/b&amp;gt; Germany&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; To explain what happens to energy in an isolated system&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 6&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Kinetic Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Potential Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Work]] &amp;lt;br&amp;gt;&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
Goldstein, Martin, and Inge F., (1993). The Refrigerator and the Universe. Harvard Univ. Press. A gentle introduction. &amp;lt;br&amp;gt;&lt;br /&gt;
Kroemer, Herbert; Kittel, Charles (1980). Thermal Physics (2nd ed.). W. H. Freeman Company. ISBN 0-7167-1088-9.&amp;lt;br&amp;gt;&lt;br /&gt;
Nolan, Peter J. (1996). Fundamentals of College Physics, 2nd ed. William C. Brown Publishers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.khanacademy.org/science/physics/work-and-energy/work-and-energy-tutorial/a/what-is-conservation-of-energy Khan Academy]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://www.physicsclassroom.com/class/energy/Lesson-2/Application-and-Practice-Questions Practice Questions]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://physics.info/energy-conservation/problems.shtml More Practice]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://gilliesphysics.weebly.com/uploads/5/7/5/2/57520801/conservation_of_energy_practice_problems.pdf Basic Examples] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.physnet.org/modules/pdf_modules/m158.pdf The First Law of Thermodynamics]&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
1.&amp;quot;Conservation of Energy.&amp;quot; Hmolpedia. Web. 1 Dec. 2015. &amp;lt;http://www.eoht.info/page/Conservation+of+energy&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;University of Wisconsin Green Bay.&amp;quot; Speed &amp;amp; Stopping Distance of a Roller-Coaster. Web. 1 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/2/&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;quot;Motion.&amp;quot; G9 to Engineering. Web. 1 Dec. 2015. &amp;lt;http://www.g9toengineering.com/resources/translational.htm&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
4. &amp;quot;Energy of Falling Object.&amp;quot; HyperPhysics. Web. 1 Dec. 2015. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/flobj.html&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
5. &amp;quot;Conservation of Energy &amp;amp; Momentum Problem: Collision of Two Cars at a Stoplight.&amp;quot; University of Wisconsin- Green Bay Physics. Web. 2 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/6/&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
6. &amp;quot;Law of Conservation of Mass Energy.&amp;quot; Law of Conservation of Mass Energy. Web. 3 Dec. 2015. &amp;lt;http://www.chemteam.info/Thermochem/Law-Cons-Mass-Energy.html&amp;gt;.&lt;br /&gt;
7. &amp;quot;Law of Conservation of Energy&amp;quot; New York University. Web. 18 Apr. 2018. &amp;lt;http://www.nyu.edu/classes/tuckerman/adv.chem/lectures/lecture_2/node4.html&amp;gt;&lt;br /&gt;
8. &amp;quot;Law of Conversation of Energy&amp;quot; ME Mechanical. Web. 18 Apr. 2018. &amp;lt;https://me-mechanicalengineering.com/law-of-conservation-of-energy/&amp;gt;&lt;br /&gt;
[[Category:Energy]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32326</id>
		<title>Friction</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Friction&amp;diff=32326"/>
		<updated>2018-11-24T03:38:58Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claimed by Blake Castleman 11/23/2018&lt;br /&gt;
&lt;br /&gt;
This page discusses the concept of friction and how it relates to both moving and static objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Main Idea==&lt;br /&gt;
Friction is caused by the interactions between the atoms that make up objects. When objects interact, the atoms that make up the objects also interact. Temperatures of interacting surfaces rise because of such interactions. Friction is a force that resists movement. Generally, friction makes it harder to move objects. There are two main types of friction that are covered in Physics 2211: Static Friction and Kinetic Friction. Static friction can be described as the friction acting on resting objects. Kinetic friction is the friction acting on objects in motion. &lt;br /&gt;
&lt;br /&gt;
Frictional forces depend on a few factors: the normal force and the coefficient of friction. &lt;br /&gt;
&lt;br /&gt;
In simple terms, the normal force &amp;lt;math&amp;gt; {F}_{N} &amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt; {N} &amp;lt;/math&amp;gt; is the equivalent force between objects. For example, when an object of mass &#039;&#039;&#039;M&#039;&#039;&#039; is placed on a table, there is a gravitational force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the table. If the table can support the object without collapsing, the table exerts an equivalent force &#039;&#039;&#039;Mg&#039;&#039;&#039; on the object. According to the momentum principle, since there is no change in momentum, the net force must be &#039;&#039;&#039;0&#039;&#039;&#039;. This is also apparent since there is no movement if the table can support the object.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} = 0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{g} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {N} = {M}{g} &amp;lt;/math&amp;gt;&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{net} = {F}_{g} - {N} = {0} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The coefficient of friction is usually specific to each object or material. The coefficient of static friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{s}&amp;lt;/math&amp;gt; and the coefficient of kinetic friction is denoted by &amp;lt;math&amp;gt;{&amp;amp;mu;}_{k}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Static friction is the frictional force that must be overcome to begin moving an object at rest. The static friction can be no more than the normal force multiplied by the coefficient of static friction. Therefore, the maximum static friction an object can have is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic friction is the frictional force that exists between objects already at motion. It acts to oppose the movement of an object. Kinetic friction can be observed, for example, when a soccer ball is kicked across a field. The friction between the ball and the field will eventually bring the ball to a stop.&lt;br /&gt;
&lt;br /&gt;
Interestingly, friction is also required for rolling motion. Without friction, objects would not be able to roll. This is true because friction results in torque acting on the object, causing the rolling motion. An example of this can be seen in cars that are stuck in a ditch or similar situations. If there is not enough friction between the car&#039;s wheels and the ground, the car&#039;s wheels will simply spin in place, and the car will not move.&lt;br /&gt;
&lt;br /&gt;
===A Mathematical Model===&lt;br /&gt;
&lt;br /&gt;
As stated above:&lt;br /&gt;
&lt;br /&gt;
Static Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{s} \le {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kinetic Friction:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;math&amp;gt; {F}_{k} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to solve problems relating to friction, one possible method of approach is to consider the net force acting on an object. If there is a force &amp;lt;math&amp;gt; {F}&amp;lt;/math&amp;gt; pushing an object to the right, and a frictional force &amp;lt;math&amp;gt;{F}_{f}&amp;lt;/math&amp;gt; opposing the movement, then the net force is &amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possible approach is by using the momentum principle &amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;. The momentum principle can help solve problems where you need to account for time, net force, or change in momentum.&lt;br /&gt;
&lt;br /&gt;
===A Computational Model===&lt;br /&gt;
&lt;br /&gt;
[[File:Friction.gif]]&lt;br /&gt;
&lt;br /&gt;
Link: &lt;br /&gt;
https://trinket.io/glowscript/76028c1809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code: &lt;br /&gt;
 def friction():&lt;br /&gt;
    from __future__ import division&lt;br /&gt;
    from visual import *&lt;br /&gt;
    from visual.graph import *&lt;br /&gt;
&lt;br /&gt;
    mcart = 100&lt;br /&gt;
    mew = vector(2.9,0,0)&lt;br /&gt;
&lt;br /&gt;
    track =  box(pos=vector(0,-0.05,0), size=vector(20.0,0.05,0.10), color=color.white)&lt;br /&gt;
    cart =  box(pos=vector(-10,0.25,0), size=vector(.5,0.6,0.03), color=color.blue)&lt;br /&gt;
    marker = box(pos = vector(2,0,0), size = vector(0,20,5), color = color.red)&lt;br /&gt;
&lt;br /&gt;
    cart.v=vector(2.4,0,0)&lt;br /&gt;
    cart.p = mcart*cart.v&lt;br /&gt;
    F = vector(90,0,0)&lt;br /&gt;
    F2 = vector(-200,0,0)&lt;br /&gt;
    F3 = (mcart * mew)&lt;br /&gt;
    print(F3)&lt;br /&gt;
&lt;br /&gt;
    deltat = 0.01&lt;br /&gt;
    t = 0&lt;br /&gt;
&lt;br /&gt;
    while t &amp;lt; 5.02:&lt;br /&gt;
&lt;br /&gt;
        if cart.pos.x &amp;lt; 2:&lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
&lt;br /&gt;
        else:&lt;br /&gt;
            &lt;br /&gt;
            cart.v = cart.p / cart.m&lt;br /&gt;
            Fnet = F-F3&lt;br /&gt;
            cart.p = cart.p + Fnet*deltat&lt;br /&gt;
            cart.pos = cart.pos + (cart.p/mcart)*deltat&lt;br /&gt;
            &lt;br /&gt;
        t = t + deltat&lt;br /&gt;
        rate(100)&lt;br /&gt;
        &lt;br /&gt;
    print(cart.pos)&lt;br /&gt;
    &lt;br /&gt;
 friction()&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
Be sure to show all steps in your solution and include diagrams whenever possible&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
&lt;br /&gt;
A 100Kg box is placed on a flat table. The box does not move. The coefficient of static friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = {.25} &amp;lt;/math&amp;gt; and the coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = {.15} &amp;lt;/math&amp;gt;.&lt;br /&gt;
Find the force of friction &amp;lt;math&amp;gt;{F}_{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Since the box does not move, there is only static friction. The normal force is equivalent to the force due to gravity: &amp;lt;math&amp;gt; {F}_{N} = {F}_{g} = {100}{g} &amp;lt;/math&amp;gt;. The static friction can be found by: &amp;lt;math&amp;gt; {F}_{s} = {&amp;amp;mu;}_{s}{F}_{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{s} = {.25}*{100}*{9.8} = {245.25} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
&lt;br /&gt;
A cart of mass 3Kg moves across a track pushed by a fan which exerts &amp;lt;math&amp;gt; {F} = &amp;lt;3,0,1&amp;gt; &amp;lt;/math&amp;gt;N with an initial velocity &amp;lt;math&amp;gt; {v}_{i} = &amp;lt;1,0,1&amp;gt;\frac{{m}}{{s}}&amp;lt;/math&amp;gt; . Find the required coefficient of kinetic friction &amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} &amp;lt;/math&amp;gt; needed to bring the cart to a stop in 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Use the momentum principle: &amp;lt;math&amp;gt;{p}_{f} - {p}_{i} = {F}_{net}{dt}&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;{F}_{f} = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final velocity must be 0. The initial velocity, initial force, and time are given. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;0- &amp;lt;3,0,3&amp;gt; = {F}_{net}*{10s}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = &amp;lt;-0.3,0,-0.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{net} = {F} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; &amp;lt;-0.3,0,-0.3&amp;gt;  = &amp;lt;3,0,1&amp;gt; - {F}_{f}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{f}  = &amp;lt;3.3,0,1.3&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = &amp;lt;3.3,0,1.3&amp;gt; = {&amp;amp;mu;}_{k}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {N} = {3Kg} * {&amp;lt;0,9.8,0&amp;gt;} = &amp;lt;0,29.43,0&amp;gt; &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {&amp;amp;mu;}_{k} = \frac{{F}_{f}}{{N}} = \frac{{&amp;lt;3.3,0,1.3&amp;gt;}}{{0,29.43,0}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
&lt;br /&gt;
Two blocks are stacked on top of one another on a frictionless surface. Block A is stacked on top of Block B. Block A has a mass of 2 Kg while Block B has a mass of 4 Kg. The coefficient of friction between the blocks is &amp;lt;math&amp;gt; {&amp;amp;mu;}_{s} = .35 &amp;lt;/math&amp;gt;. Find the maximum amount of force that can be applied to Block A so that the blocks stay together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solution:&lt;br /&gt;
&lt;br /&gt;
Momentum Principle:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {p}_{f} - {p}_{i} = {F}_{net}{dt} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to find the force of friction at its maximum to find the maximum amount of force that can be exerted on Block A. &amp;lt;math&amp;gt; {F}_{f} = {&amp;amp;mu;}_{s}{N} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block A:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces on Block B:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since we want the blocks to move together, they must therefore have the same acceleration. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{f} = {4 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {F}_{A} - {F}_{f} = {2 Kg} * {a} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since they have the same acceleration, we can use the acceleration to solve for the force applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{A} - {F}_{f}}{{2 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; {a} = \frac{{F}_{f}}{{4}}  &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{{F}_{A} - {F}_{f}}{{2 Kg}}= \frac{{F}_{f}}{{4 Kg}} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}}{F}_{f} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{F}_{A}= \frac{{3}}{{2}} * {.35}*{6Kg}*{9.8} = {30.87}&amp;lt;/math&amp;gt; N&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&lt;br /&gt;
Friction is an important topic to understand because it has many industrial implications. Since friction can cause increases in temperature when objects move, engineers who work with moving objects must understand and account for friction to ensure systems work properly. For example, car engines must have proper oil and lubricants to prevent parts from scraping together and wearing down. Mechanical engineers, aerospace engineers, and civil engineers must deal with friction and its impacts every day!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&lt;br /&gt;
Internet resources on this topic&lt;br /&gt;
&lt;br /&gt;
Hyper Physics: http://hyperphysics.phy-astr.gsu.edu/hbase/frict.html#fri&lt;br /&gt;
&lt;br /&gt;
PHET Simulation: https://phet.colorado.edu/en/simulation/friction&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[1] Serway, Raymond A., and John W. Jewett. Physics for Scientists and Engineers. Boston, MA: Cengage Brooks/Cole, 2014. Print.&lt;br /&gt;
&lt;br /&gt;
[2] Sherwood, Bruce A. Matter &amp;amp; Interactions. By Ruth W. Chabay. 4th ed. Vol. 1. N.p.: John Wiley &amp;amp; Sons, 2015. 45-50. Print. Modern Mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contact Forces]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32325</id>
		<title>Conservation of Energy</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32325"/>
		<updated>2018-11-24T03:32:35Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blake Castleman claimed 11/16/2018&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This page was originally created by ksubramanian33, as can be seen by the edit history.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main Ideas==&lt;br /&gt;
===Conceptual Model===&lt;br /&gt;
* The law of conservation of energy states that the total amount of energy of a system before and after an interaction between objects.&lt;br /&gt;
* This only applies to isolated systems (no outside forces acting on the system).&lt;br /&gt;
** Not Isolated: An object sliding across a rough floor (system = the object). There is work being done by the floor on the object because of the frictional force. Energy lost to heat due to friction is an example of mechanical energy being converted into thermal energy.&lt;br /&gt;
** Isolated: An object sliding across a rough floor (system = the object AND the floor). There is no work done on the system because all the forces are contained in the system.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;  [[File:IntroConservationEnergy.gif]] &amp;lt;/div&amp;gt; see reference 7&lt;br /&gt;
                             [[File:energy-transformation.jpg]] &lt;br /&gt;
see reference 3&lt;br /&gt;
&lt;br /&gt;
===Mathematical Model===&lt;br /&gt;
* Single Particle&lt;br /&gt;
** Particle Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;particle&amp;lt;/sub&amp;gt; = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Rest Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Kinetic (particle): &amp;lt;b&amp;gt; K = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
* General Objects&lt;br /&gt;
** Kinetic: &amp;lt;b&amp;gt;(1/2)mv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
** Gravitational Potential: &amp;lt;b&amp;gt; (-Gm&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;m&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)/(R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;/b&amp;gt; (large distances), &amp;lt;b&amp;gt; mgh &amp;lt;/b&amp;gt; (near the surface of the Earth)&lt;br /&gt;
** Spring (Elastic) Potential: &amp;lt;b&amp;gt; (1/2)k&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Thermal Energy: &amp;lt;b&amp;gt; mC&amp;amp;Delta;T &amp;lt;/b&amp;gt;&lt;br /&gt;
====General Formulas====&lt;br /&gt;
* &amp;lt;b&amp;gt; E = W + Q &amp;lt;/b&amp;gt; (if no heat transfer indicated, Q = 0; if no external forces acting on system, W = 0)&lt;br /&gt;
* &amp;lt;b&amp;gt;E = K + U&amp;lt;/b&amp;gt; (The total energy is the sum of the kinetic and potential energies. From this, you can infer that for an isolated system, any change in kinetic energy will correspond in an equal but opposite change in the potential energy and vice versa.)&lt;br /&gt;
These formulas can be interchanged. For example, if you know work and heat transfer are zero, energy equals zero, so K + U will equal zero&lt;br /&gt;
&lt;br /&gt;
[[File:MathConservationEnergy.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=kw_4Loo1HR4 Basic Explanation of Conservation of Energy]&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=EZrJNIBX2wk Skater Visualization of Transfers of Energy]&lt;br /&gt;
&lt;br /&gt;
===Computational Model===&lt;br /&gt;
Below is a link to a segment of Vpython code that models the motion of a spring and graphs its kinetic and potential energy. It also shows how the total amount of energy of the system does not change.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;https://trinket.io/embed/glowscript/49c1365501?showInstructions=true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Particle===&lt;br /&gt;
 An electron is accelerated to a speed of 2.95 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
 (a) What is the energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (b) What is the rest energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (c) What is the kinetic energy of the moving proton? &amp;lt;br&amp;gt;&lt;br /&gt;
(a) &amp;lt;br&amp;gt;&lt;br /&gt;
E = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
E = (5.50)(9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
E = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(b) &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = (9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(c) &amp;lt;br&amp;gt;&lt;br /&gt;
K = E - E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; - 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
 A ball is at rest on a table with 50 J of potential energy. &amp;lt;br&amp;gt;It then rolls of the table, and at one point in time as it falls, the ball has 30 J of kinetic energy. &amp;lt;br&amp;gt;&lt;br /&gt;
What is the potential energy of the ball at that instant?&lt;br /&gt;
&lt;br /&gt;
[[File:EasyEnergyConservation.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 3&lt;br /&gt;
&lt;br /&gt;
E&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = K&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
0 J + 50 J = 30 J + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; = 20 J&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
 A ball is at rest 50 m above the ground. You then drop the ball.&amp;lt;br&amp;gt;What is its speed before hitting the ground? &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HardEnergyConservation.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 4&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2gh&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2(9.8)(50)&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = 31.3 m/s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
 The driver of an SUV (m = 1700 kg) isn’t paying attention and rear ends a car (m = 950 kg) on level ground at a red light.&amp;lt;br&amp;gt;On impact, both drivers lock their brakes. The SUV and car stick together and travel a distance of 8.2 m before they&amp;lt;br&amp;gt;come to a stop. How fast was the SUV traveling just before the collision? The coefficient of friction between the tires and&amp;lt;br&amp;gt;the road is 0.72.&lt;br /&gt;
[[File: DifficultEnergyConservation.png]]&lt;br /&gt;
See Reference 5 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
KE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = KE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = (1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 0 = 0 + 0 - (&amp;amp;mu;m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;g)dcos(180&amp;amp;deg;) &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = -(0.72)(9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)(8.2 m)(-1) &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 116 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = 10.8 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Notice how the mass is canceled. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
p&amp;lt;sub&amp;gt;1x&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2x&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
m&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + m&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt; = m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + 0 = (2650 kg)(10.8 m/s) &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 28600 kgm/s &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 17 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&amp;lt;b&amp;gt;Industrial Engineering&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. How is this topic connected to something that you are interested in?&amp;lt;br&amp;gt;&lt;br /&gt;
This concept is clearly connected to physics and helps explain and sometimes predict how objects transform and change as a result of different interactions. Knowing why and how things move and interact is very powerful.  &amp;lt;br&amp;gt;&lt;br /&gt;
2. How is it connected to your major?&amp;lt;br&amp;gt;&lt;br /&gt;
This topic is connected to industrial engineering as the field deals heavily with optimization of production processes im manufacturing environments. Obviously, modeling and simulating industrial processes at its core uses the fundamental principles of physics. It is important to take all fundamental concepts of physics, including the conservation of energy, into account.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Is there an interesting industrial application?&amp;lt;br&amp;gt;&lt;br /&gt;
The law of conservation of energy is prevalent in nearly every industrial application of physics. More specifically, it is relevant today as finding renewable and sustainable forms of energy is becoming a more prevalent social and economic issue. It will be interesting to see how this concept will be applied as we try to get more energy for less. Additionally, the law of conservation of energy can be applied at a nuclear microscopic level as radiating particles like alpha particles follow the same energy principle as objects on a macroscopic level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Put this idea in historical context. Give the reader the Who, What, When, Where, and Why.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Who:&amp;lt;/b&amp;gt; Many physicists contributed to the knowledge of energy, however it is most notably atributed to Julius Robert Mayer&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;What:&amp;lt;/b&amp;gt; Most formally discovered the law of conservation of energy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;When:&amp;lt;/b&amp;gt; 1842&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Where:&amp;lt;/b&amp;gt; Germany&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; To explain what happens to energy in an isolated system&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 6&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Kinetic Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Potential Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Work]] &amp;lt;br&amp;gt;&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
Goldstein, Martin, and Inge F., (1993). The Refrigerator and the Universe. Harvard Univ. Press. A gentle introduction. &amp;lt;br&amp;gt;&lt;br /&gt;
Kroemer, Herbert; Kittel, Charles (1980). Thermal Physics (2nd ed.). W. H. Freeman Company. ISBN 0-7167-1088-9.&amp;lt;br&amp;gt;&lt;br /&gt;
Nolan, Peter J. (1996). Fundamentals of College Physics, 2nd ed. William C. Brown Publishers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.khanacademy.org/science/physics/work-and-energy/work-and-energy-tutorial/a/what-is-conservation-of-energy Khan Academy]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://www.physicsclassroom.com/class/energy/Lesson-2/Application-and-Practice-Questions Practice Questions]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://physics.info/energy-conservation/problems.shtml More Practice]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://gilliesphysics.weebly.com/uploads/5/7/5/2/57520801/conservation_of_energy_practice_problems.pdf Basic Examples] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.physnet.org/modules/pdf_modules/m158.pdf The First Law of Thermodynamics]&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
1.&amp;quot;Conservation of Energy.&amp;quot; Hmolpedia. Web. 1 Dec. 2015. &amp;lt;http://www.eoht.info/page/Conservation+of+energy&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;University of Wisconsin Green Bay.&amp;quot; Speed &amp;amp; Stopping Distance of a Roller-Coaster. Web. 1 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/2/&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;quot;Motion.&amp;quot; G9 to Engineering. Web. 1 Dec. 2015. &amp;lt;http://www.g9toengineering.com/resources/translational.htm&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
4. &amp;quot;Energy of Falling Object.&amp;quot; HyperPhysics. Web. 1 Dec. 2015. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/flobj.html&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
5. &amp;quot;Conservation of Energy &amp;amp; Momentum Problem: Collision of Two Cars at a Stoplight.&amp;quot; University of Wisconsin- Green Bay Physics. Web. 2 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/6/&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
6. &amp;quot;Law of Conservation of Mass Energy.&amp;quot; Law of Conservation of Mass Energy. Web. 3 Dec. 2015. &amp;lt;http://www.chemteam.info/Thermochem/Law-Cons-Mass-Energy.html&amp;gt;.&lt;br /&gt;
7. &amp;quot;Law of Conservation of Energy&amp;quot; New York University. Web. 18 Apr. 2018. &amp;lt;http://www.nyu.edu/classes/tuckerman/adv.chem/lectures/lecture_2/node4.html&amp;gt;&lt;br /&gt;
8. &amp;quot;Law of Conversation of Energy&amp;quot; ME Mechanical. Web. 18 Apr. 2018. &amp;lt;https://me-mechanicalengineering.com/law-of-conservation-of-energy/&amp;gt;&lt;br /&gt;
[[Category:Energy]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32273</id>
		<title>Conservation of Energy</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32273"/>
		<updated>2018-11-16T19:46:50Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alex Reyna claimed 4/18/2018&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blake Castleman claimed 11/16/2018&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This page was originally created by ksubramanian33, as can be seen by the edit history.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main Ideas==&lt;br /&gt;
===Conceptual Model===&lt;br /&gt;
* The law of conservation of energy states that the total amount of energy of a system before and after an interaction between objects.&lt;br /&gt;
* This only applies to isolated systems (no outside forces acting on the system).&lt;br /&gt;
** Not Isolated: An object sliding across a rough floor (system = the object). There is work being done by the floor on the object because of the frictional force. Energy lost to heat due to friction is an example of mechanical energy being converted into thermal energy.&lt;br /&gt;
** Isolated: An object sliding across a rough floor (system = the object AND the floor). There is no work done on the system because all the forces are contained in the system.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;  [[File:IntroConservationEnergy.gif]] &amp;lt;/div&amp;gt; see reference 7&lt;br /&gt;
                             [[File:energy-transformation.jpg]] &lt;br /&gt;
see reference 3&lt;br /&gt;
&lt;br /&gt;
===Mathematical Model===&lt;br /&gt;
* Single Particle&lt;br /&gt;
** Particle Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;particle&amp;lt;/sub&amp;gt; = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Rest Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Kinetic (particle): &amp;lt;b&amp;gt; K = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
* General Objects&lt;br /&gt;
** Kinetic: &amp;lt;b&amp;gt;(1/2)mv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
** Gravitational Potential: &amp;lt;b&amp;gt; (-Gm&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;m&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)/(R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;/b&amp;gt; (large distances), &amp;lt;b&amp;gt; mgh &amp;lt;/b&amp;gt; (near the surface of the Earth)&lt;br /&gt;
** Spring (Elastic) Potential: &amp;lt;b&amp;gt; (1/2)k&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Thermal Energy: &amp;lt;b&amp;gt; mC&amp;amp;Delta;T &amp;lt;/b&amp;gt;&lt;br /&gt;
====General Formulas====&lt;br /&gt;
* &amp;lt;b&amp;gt; E = W + Q &amp;lt;/b&amp;gt; (if no heat transfer indicated, Q = 0; if no external forces acting on system, W = 0)&lt;br /&gt;
* &amp;lt;b&amp;gt;E = K + U&amp;lt;/b&amp;gt; (The total energy is the sum of the kinetic and potential energies. From this, you can infer that for an isolated system, any change in kinetic energy will correspond in an equal but opposite change in the potential energy and vice versa.)&lt;br /&gt;
These formulas can be interchanged. For example, if you know work and heat transfer are zero, energy equals zero, so K + U will equal zero&lt;br /&gt;
&lt;br /&gt;
[[File:MathConservationEnergy.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=kw_4Loo1HR4 Basic Explanation of Conservation of Energy]&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=EZrJNIBX2wk Skater Visualization of Transfers of Energy]&lt;br /&gt;
&lt;br /&gt;
===Computational Model===&lt;br /&gt;
Below is a link to a segment of Vpython code that models the motion of a spring and graphs its kinetic and potential energy. It also shows how the total amount of energy of the system does not change.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;https://trinket.io/embed/glowscript/49c1365501?showInstructions=true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Particle===&lt;br /&gt;
 An electron is accelerated to a speed of 2.95 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
 (a) What is the energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (b) What is the rest energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (c) What is the kinetic energy of the moving proton? &amp;lt;br&amp;gt;&lt;br /&gt;
(a) &amp;lt;br&amp;gt;&lt;br /&gt;
E = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
E = (5.50)(9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
E = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(b) &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = (9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(c) &amp;lt;br&amp;gt;&lt;br /&gt;
K = E - E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; - 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
 A ball is at rest on a table with 50 J of potential energy. &amp;lt;br&amp;gt;It then rolls of the table, and at one point in time as it falls, the ball has 30 J of kinetic energy. &amp;lt;br&amp;gt;&lt;br /&gt;
What is the potential energy of the ball at that instant?&lt;br /&gt;
&lt;br /&gt;
[[File:EasyEnergyConservation.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 3&lt;br /&gt;
&lt;br /&gt;
E&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = K&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
0 J + 50 J = 30 J + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; = 20 J&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
 A ball is at rest 50 m above the ground. You then drop the ball.&amp;lt;br&amp;gt;What is its speed before hitting the ground? &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HardEnergyConservation.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 4&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2gh&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2(9.8)(50)&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = 31.3 m/s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
 The driver of an SUV (m = 1700 kg) isn’t paying attention and rear ends a car (m = 950 kg) on level ground at a red light.&amp;lt;br&amp;gt;On impact, both drivers lock their brakes. The SUV and car stick together and travel a distance of 8.2 m before they&amp;lt;br&amp;gt;come to a stop. How fast was the SUV traveling just before the collision? The coefficient of friction between the tires and&amp;lt;br&amp;gt;the road is 0.72.&lt;br /&gt;
[[File: DifficultEnergyConservation.png]]&lt;br /&gt;
See Reference 5 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
KE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = KE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = (1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 0 = 0 + 0 - (&amp;amp;mu;m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;g)dcos(180&amp;amp;deg;) &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = -(0.72)(9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)(8.2 m)(-1) &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 116 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = 10.8 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Notice how the mass is canceled. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
p&amp;lt;sub&amp;gt;1x&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2x&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
m&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + m&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt; = m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + 0 = (2650 kg)(10.8 m/s) &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 28600 kgm/s &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 17 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&amp;lt;b&amp;gt;Industrial Engineering&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. How is this topic connected to something that you are interested in?&amp;lt;br&amp;gt;&lt;br /&gt;
This concept is clearly connected to physics and helps explain and sometimes predict how objects transform and change as a result of different interactions. Knowing why and how things move and interact is very powerful.  &amp;lt;br&amp;gt;&lt;br /&gt;
2. How is it connected to your major?&amp;lt;br&amp;gt;&lt;br /&gt;
This topic is connected to industrial engineering as the field deals heavily with optimization of production processes im manufacturing environments. Obviously, modeling and simulating industrial processes at its core uses the fundamental principles of physics. It is important to take all fundamental concepts of physics, including the conservation of energy, into account.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Is there an interesting industrial application?&amp;lt;br&amp;gt;&lt;br /&gt;
The law of conservation of energy is prevalent in nearly every industrial application of physics. More specifically, it is relevant today as finding renewable and sustainable forms of energy is becoming a more prevalent social and economic issue. It will be interesting to see how this concept will be applied as we try to get more energy for less. Additionally, the law of conservation of energy can be applied at a nuclear microscopic level as radiating particles like alpha particles follow the same energy principle as objects on a macroscopic level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Put this idea in historical context. Give the reader the Who, What, When, Where, and Why.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Who:&amp;lt;/b&amp;gt; Many physicists contributed to the knowledge of energy, however it is most notably atributed to Julius Robert Mayer&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;What:&amp;lt;/b&amp;gt; Most formally discovered the law of conservation of energy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;When:&amp;lt;/b&amp;gt; 1842&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Where:&amp;lt;/b&amp;gt; Germany&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; To explain what happens to energy in an isolated system&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 6&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Kinetic Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Potential Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Work]] &amp;lt;br&amp;gt;&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
Goldstein, Martin, and Inge F., (1993). The Refrigerator and the Universe. Harvard Univ. Press. A gentle introduction. &amp;lt;br&amp;gt;&lt;br /&gt;
Kroemer, Herbert; Kittel, Charles (1980). Thermal Physics (2nd ed.). W. H. Freeman Company. ISBN 0-7167-1088-9.&amp;lt;br&amp;gt;&lt;br /&gt;
Nolan, Peter J. (1996). Fundamentals of College Physics, 2nd ed. William C. Brown Publishers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.khanacademy.org/science/physics/work-and-energy/work-and-energy-tutorial/a/what-is-conservation-of-energy Khan Academy]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://www.physicsclassroom.com/class/energy/Lesson-2/Application-and-Practice-Questions Practice Questions]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://physics.info/energy-conservation/problems.shtml More Practice]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://gilliesphysics.weebly.com/uploads/5/7/5/2/57520801/conservation_of_energy_practice_problems.pdf Basic Examples] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.physnet.org/modules/pdf_modules/m158.pdf The First Law of Thermodynamics]&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
1.&amp;quot;Conservation of Energy.&amp;quot; Hmolpedia. Web. 1 Dec. 2015. &amp;lt;http://www.eoht.info/page/Conservation+of+energy&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;University of Wisconsin Green Bay.&amp;quot; Speed &amp;amp; Stopping Distance of a Roller-Coaster. Web. 1 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/2/&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;quot;Motion.&amp;quot; G9 to Engineering. Web. 1 Dec. 2015. &amp;lt;http://www.g9toengineering.com/resources/translational.htm&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
4. &amp;quot;Energy of Falling Object.&amp;quot; HyperPhysics. Web. 1 Dec. 2015. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/flobj.html&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
5. &amp;quot;Conservation of Energy &amp;amp; Momentum Problem: Collision of Two Cars at a Stoplight.&amp;quot; University of Wisconsin- Green Bay Physics. Web. 2 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/6/&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
6. &amp;quot;Law of Conservation of Mass Energy.&amp;quot; Law of Conservation of Mass Energy. Web. 3 Dec. 2015. &amp;lt;http://www.chemteam.info/Thermochem/Law-Cons-Mass-Energy.html&amp;gt;.&lt;br /&gt;
7. &amp;quot;Law of Conservation of Energy&amp;quot; New York University. Web. 18 Apr. 2018. &amp;lt;http://www.nyu.edu/classes/tuckerman/adv.chem/lectures/lecture_2/node4.html&amp;gt;&lt;br /&gt;
8. &amp;quot;Law of Conversation of Energy&amp;quot; ME Mechanical. Web. 18 Apr. 2018. &amp;lt;https://me-mechanicalengineering.com/law-of-conservation-of-energy/&amp;gt;&lt;br /&gt;
[[Category:Energy]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
	<entry>
		<id>http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32272</id>
		<title>Conservation of Energy</title>
		<link rel="alternate" type="text/html" href="http://www.physicsbook.gatech.edu/index.php?title=Conservation_of_Energy&amp;diff=32272"/>
		<updated>2018-11-16T19:45:51Z</updated>

		<summary type="html">&lt;p&gt;IceF1ame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alex Reyna claimed 4/18/2018&lt;br /&gt;
Blake Castleman claimed 11/16/2018&lt;br /&gt;
This page was originally created by ksubramanian33, as can be seen by the edit history.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main Ideas==&lt;br /&gt;
===Conceptual Model===&lt;br /&gt;
* The law of conservation of energy states that the total amount of energy of a system before and after an interaction between objects.&lt;br /&gt;
* This only applies to isolated systems (no outside forces acting on the system).&lt;br /&gt;
** Not Isolated: An object sliding across a rough floor (system = the object). There is work being done by the floor on the object because of the frictional force. Energy lost to heat due to friction is an example of mechanical energy being converted into thermal energy.&lt;br /&gt;
** Isolated: An object sliding across a rough floor (system = the object AND the floor). There is no work done on the system because all the forces are contained in the system.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;  [[File:IntroConservationEnergy.gif]] &amp;lt;/div&amp;gt; see reference 7&lt;br /&gt;
                             [[File:energy-transformation.jpg]] &lt;br /&gt;
see reference 3&lt;br /&gt;
&lt;br /&gt;
===Mathematical Model===&lt;br /&gt;
* Single Particle&lt;br /&gt;
** Particle Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;particle&amp;lt;/sub&amp;gt; = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Rest Energy: &amp;lt;b&amp;gt;E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Kinetic (particle): &amp;lt;b&amp;gt; K = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
* General Objects&lt;br /&gt;
** Kinetic: &amp;lt;b&amp;gt;(1/2)mv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
** Gravitational Potential: &amp;lt;b&amp;gt; (-Gm&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;m&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)/(R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;/b&amp;gt; (large distances), &amp;lt;b&amp;gt; mgh &amp;lt;/b&amp;gt; (near the surface of the Earth)&lt;br /&gt;
** Spring (Elastic) Potential: &amp;lt;b&amp;gt; (1/2)k&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
** Thermal Energy: &amp;lt;b&amp;gt; mC&amp;amp;Delta;T &amp;lt;/b&amp;gt;&lt;br /&gt;
====General Formulas====&lt;br /&gt;
* &amp;lt;b&amp;gt; E = W + Q &amp;lt;/b&amp;gt; (if no heat transfer indicated, Q = 0; if no external forces acting on system, W = 0)&lt;br /&gt;
* &amp;lt;b&amp;gt;E = K + U&amp;lt;/b&amp;gt; (The total energy is the sum of the kinetic and potential energies. From this, you can infer that for an isolated system, any change in kinetic energy will correspond in an equal but opposite change in the potential energy and vice versa.)&lt;br /&gt;
These formulas can be interchanged. For example, if you know work and heat transfer are zero, energy equals zero, so K + U will equal zero&lt;br /&gt;
&lt;br /&gt;
[[File:MathConservationEnergy.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=kw_4Loo1HR4 Basic Explanation of Conservation of Energy]&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=EZrJNIBX2wk Skater Visualization of Transfers of Energy]&lt;br /&gt;
&lt;br /&gt;
===Computational Model===&lt;br /&gt;
Below is a link to a segment of Vpython code that models the motion of a spring and graphs its kinetic and potential energy. It also shows how the total amount of energy of the system does not change.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;https://trinket.io/embed/glowscript/49c1365501?showInstructions=true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Particle===&lt;br /&gt;
 An electron is accelerated to a speed of 2.95 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
 (a) What is the energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (b) What is the rest energy of the electron? &amp;lt;br&amp;gt;&lt;br /&gt;
 (c) What is the kinetic energy of the moving proton? &amp;lt;br&amp;gt;&lt;br /&gt;
(a) &amp;lt;br&amp;gt;&lt;br /&gt;
E = &amp;amp;gamma;mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
E = (5.50)(9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
E = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(b) &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = mc&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = (9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt;)(3 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; = 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; J&amp;lt;br&amp;gt;&lt;br /&gt;
(c) &amp;lt;br&amp;gt;&lt;br /&gt;
K = E - E&amp;lt;sub&amp;gt;rest&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.50 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; - 2.73 &amp;amp;times; 10&amp;lt;sup&amp;gt;-22&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K = 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; J &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Simple===&lt;br /&gt;
 A ball is at rest on a table with 50 J of potential energy. &amp;lt;br&amp;gt;It then rolls of the table, and at one point in time as it falls, the ball has 30 J of kinetic energy. &amp;lt;br&amp;gt;&lt;br /&gt;
What is the potential energy of the ball at that instant?&lt;br /&gt;
&lt;br /&gt;
[[File:EasyEnergyConservation.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 3&lt;br /&gt;
&lt;br /&gt;
E&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;initial&amp;lt;/sub&amp;gt; = K&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
0 J + 50 J = 30 J + U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;final&amp;lt;/sub&amp;gt; = 20 J&lt;br /&gt;
&lt;br /&gt;
===Middling===&lt;br /&gt;
 A ball is at rest 50 m above the ground. You then drop the ball.&amp;lt;br&amp;gt;What is its speed before hitting the ground? &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HardEnergyConservation.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 4&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2gh&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = &amp;lt;span style=&amp;quot;white-space: nowrap; font-size:larger&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;radic;&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;quot;&amp;gt;2(9.8)(50)&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v = 31.3 m/s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Difficult===&lt;br /&gt;
 The driver of an SUV (m = 1700 kg) isn’t paying attention and rear ends a car (m = 950 kg) on level ground at a red light.&amp;lt;br&amp;gt;On impact, both drivers lock their brakes. The SUV and car stick together and travel a distance of 8.2 m before they&amp;lt;br&amp;gt;come to a stop. How fast was the SUV traveling just before the collision? The coefficient of friction between the tires and&amp;lt;br&amp;gt;the road is 0.72.&lt;br /&gt;
[[File: DifficultEnergyConservation.png]]&lt;br /&gt;
See Reference 5 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
KE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = KE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; + PE&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = (1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;gh&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;nc&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 0 = 0 + 0 - (&amp;amp;mu;m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;g)dcos(180&amp;amp;deg;) &amp;lt;br&amp;gt;&lt;br /&gt;
(1/2)v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = -(0.72)(9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)(8.2 m)(-1) &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 116 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; = 10.8 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Notice how the mass is canceled. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
p&amp;lt;sub&amp;gt;1x&amp;lt;/sub&amp;gt; = p&amp;lt;sub&amp;gt;2x&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
m&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + m&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;car&amp;lt;/sub&amp;gt; = m&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt;v&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; + 0 = (2650 kg)(10.8 m/s) &amp;lt;br&amp;gt;&lt;br /&gt;
(1700 kg)v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 28600 kgm/s &amp;lt;br&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;suv&amp;lt;/sub&amp;gt; = 17 m/s &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connectedness==&lt;br /&gt;
&amp;lt;b&amp;gt;Industrial Engineering&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. How is this topic connected to something that you are interested in?&amp;lt;br&amp;gt;&lt;br /&gt;
This concept is clearly connected to physics and helps explain and sometimes predict how objects transform and change as a result of different interactions. Knowing why and how things move and interact is very powerful.  &amp;lt;br&amp;gt;&lt;br /&gt;
2. How is it connected to your major?&amp;lt;br&amp;gt;&lt;br /&gt;
This topic is connected to industrial engineering as the field deals heavily with optimization of production processes im manufacturing environments. Obviously, modeling and simulating industrial processes at its core uses the fundamental principles of physics. It is important to take all fundamental concepts of physics, including the conservation of energy, into account.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Is there an interesting industrial application?&amp;lt;br&amp;gt;&lt;br /&gt;
The law of conservation of energy is prevalent in nearly every industrial application of physics. More specifically, it is relevant today as finding renewable and sustainable forms of energy is becoming a more prevalent social and economic issue. It will be interesting to see how this concept will be applied as we try to get more energy for less. Additionally, the law of conservation of energy can be applied at a nuclear microscopic level as radiating particles like alpha particles follow the same energy principle as objects on a macroscopic level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Put this idea in historical context. Give the reader the Who, What, When, Where, and Why.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Who:&amp;lt;/b&amp;gt; Many physicists contributed to the knowledge of energy, however it is most notably atributed to Julius Robert Mayer&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;What:&amp;lt;/b&amp;gt; Most formally discovered the law of conservation of energy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;When:&amp;lt;/b&amp;gt; 1842&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Where:&amp;lt;/b&amp;gt; Germany&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; To explain what happens to energy in an isolated system&lt;br /&gt;
&amp;lt;br&amp;gt;See Reference 6&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Kinetic Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Potential Energy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Work]] &amp;lt;br&amp;gt;&lt;br /&gt;
===Further reading===&lt;br /&gt;
&lt;br /&gt;
Goldstein, Martin, and Inge F., (1993). The Refrigerator and the Universe. Harvard Univ. Press. A gentle introduction. &amp;lt;br&amp;gt;&lt;br /&gt;
Kroemer, Herbert; Kittel, Charles (1980). Thermal Physics (2nd ed.). W. H. Freeman Company. ISBN 0-7167-1088-9.&amp;lt;br&amp;gt;&lt;br /&gt;
Nolan, Peter J. (1996). Fundamentals of College Physics, 2nd ed. William C. Brown Publishers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.khanacademy.org/science/physics/work-and-energy/work-and-energy-tutorial/a/what-is-conservation-of-energy Khan Academy]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://www.physicsclassroom.com/class/energy/Lesson-2/Application-and-Practice-Questions Practice Questions]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://physics.info/energy-conservation/problems.shtml More Practice]&lt;br /&gt;
&amp;lt;br&amp;gt;[http://gilliesphysics.weebly.com/uploads/5/7/5/2/57520801/conservation_of_energy_practice_problems.pdf Basic Examples] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.physnet.org/modules/pdf_modules/m158.pdf The First Law of Thermodynamics]&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
1.&amp;quot;Conservation of Energy.&amp;quot; Hmolpedia. Web. 1 Dec. 2015. &amp;lt;http://www.eoht.info/page/Conservation+of+energy&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;University of Wisconsin Green Bay.&amp;quot; Speed &amp;amp; Stopping Distance of a Roller-Coaster. Web. 1 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/2/&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;quot;Motion.&amp;quot; G9 to Engineering. Web. 1 Dec. 2015. &amp;lt;http://www.g9toengineering.com/resources/translational.htm&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
4. &amp;quot;Energy of Falling Object.&amp;quot; HyperPhysics. Web. 1 Dec. 2015. &amp;lt;http://hyperphysics.phy-astr.gsu.edu/hbase/flobj.html&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
5. &amp;quot;Conservation of Energy &amp;amp; Momentum Problem: Collision of Two Cars at a Stoplight.&amp;quot; University of Wisconsin- Green Bay Physics. Web. 2 Dec. 2015. &amp;lt;http://www.uwgb.edu/fenclh/problems/energy/6/&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
6. &amp;quot;Law of Conservation of Mass Energy.&amp;quot; Law of Conservation of Mass Energy. Web. 3 Dec. 2015. &amp;lt;http://www.chemteam.info/Thermochem/Law-Cons-Mass-Energy.html&amp;gt;.&lt;br /&gt;
7. &amp;quot;Law of Conservation of Energy&amp;quot; New York University. Web. 18 Apr. 2018. &amp;lt;http://www.nyu.edu/classes/tuckerman/adv.chem/lectures/lecture_2/node4.html&amp;gt;&lt;br /&gt;
8. &amp;quot;Law of Conversation of Energy&amp;quot; ME Mechanical. Web. 18 Apr. 2018. &amp;lt;https://me-mechanicalengineering.com/law-of-conservation-of-energy/&amp;gt;&lt;br /&gt;
[[Category:Energy]]&lt;/div&gt;</summary>
		<author><name>IceF1ame</name></author>
	</entry>
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